RS-15912Community server
4Netplayers Rust Server
Online 85.14.221.144:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on 4Netplayers Rust Server?
On 10 slots, 4Netplayers Rust Server has 0 players at this moment. The average over the last seven days comes to 0 players.
How is 4Netplayers Rust Server ranked?
Ranked #15,912 on seven-day player hours, 4Netplayers Rust Server is in the top 72% of all ranked servers.
Server tags and lists
Where does 4Netplayers Rust Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find 4Netplayers Rust Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on 4Netplayers Rust Server?
gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags 4Netplayers Rust Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on 4Netplayers Rust Server?
The map on 4Netplayers Rust Server is procedural, size 4,000, seed 1234567890, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does 4Netplayers Rust Server use?
You will not find a gather rate in the name 4Netplayers Rust Server. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on 4Netplayers Rust Server?
Rust network protocol 2634 and build 167781 is what 4Netplayers Rust Server runs, on Linux. The protocol must match for you to join; Steam will update your game.
How well does 4Netplayers Rust Server perform?
Its average server fps over the last 48 hours was 30, with a low of 30. At its peak, it held 89,383 entities: everything from buildings to deployables and more. Its memory use reached 2,203 MB at most. Players feel lag when fps drops and entities increase.
What is the location of 4Netplayers Rust Server?
A region is not published by 4Netplayers Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 85.14.221.144:28015.
How reliable is 4Netplayers Rust Server?
4Netplayers Rust Server is online at the moment. The uptime it gives suggests a restart around 6 hours ago. The first time Top Rust Servers saw it was on 14 October 2026.
Wipe schedule
On what schedule does 4Netplayers Rust Server wipe?
The record holds too few wipes to determine 4Netplayers Rust Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 hours ago.
Joining the server
How can I connect to 4Netplayers Rust Server?
To connect manually, open the console with F1 and type client.connect 85.14.221.144:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.