RS-12990Community server
nameserver
Offline 85.15.84.45:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on nameserver?
nameserver is offline at this moment; the last signal was 29 days 19 hours ago.
How is nameserver ranked?
On player hours across seven days, nameserver is #12,990, inside the top – of all ranked servers.
Tags, lists, and filters
Where does nameserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): Player slots: 15; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags nameserver publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on nameserver?
nameserver uses a procedural map, which the game generates.
Which settings and rules apply on nameserver?
You will not find a gather rate in the name nameserver. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. The server runs with VAC on.
About the server
What is the Rust version on nameserver?
nameserver uses Rust network protocol 2633 and build 163794 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of nameserver?
There is no region published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 85.15.84.45:28015 is its address.
Is nameserver currently online?
The server nameserver is down at the moment, with its last appearance 29 days 19 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 14 September 2026.
Wipe cycle
When does nameserver wipe?
The record holds too few wipes to determine nameserver's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 29 days 21 hours ago.
Connection
How can I connect to nameserver?
Use the console: open Rust, press F1, and type client.connect 85.15.84.45:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.