RS-12095Community server
Test Server
Offline 85.172.95.121:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Test Server?
Currently, Test Server is offline; the last sighting was 6 days 18 hours ago. Its seven-day average is 1 players, with a peak of 1.
How is Test Server ranked?
The last seven days of player hours place Test Server at #12,095, in the top 54% of ranked servers.
Tags and filters
Where does Test Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Test Server among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Test Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166988 (Build): The game build is 166988; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags Test Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Test Server?
A procedural map, created by the game, is in use on Test Server.
What does Test Server run for rules and settings?
No gather rate is given in the name Test Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Test Server running?
On Windows, Test Server operates Rust network protocol 2634 and build 166988. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Test Server?
No region is published by Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 85.172.95.121:28015 is its address.
Is Test Server currently online?
The server Test Server is down at the moment, with its last appearance 6 days 18 hours ago. Across the last 6 full days, it was online for 0 of 144 hours, or 0%. The first time Top Rust Servers saw it was on 7 October 2026.
Wipe details
On what schedule does Test Server wipe?
The record holds too few wipes to determine Test Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 7 days 19 hours ago.
Connection
What is the process to join Test Server?
Use the console: open Rust, press F1, and type client.connect 85.172.95.121:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.