RS-8281Community server
Test Server
Offline 85.172.95.88:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Test Server?
Test Server is offline at this moment; the last signal was 4 days 13 hours ago. Over seven days it averaged 1, and the highest point was 1.
What is the ranking of Test Server?
Ranked #8,281 on seven-day player hours, Test Server is in the top 37% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Test Server?
These Top Rust Servers lists include Test Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Test Server?
The game's server browser reads the tags that Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): It has 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167391 (Build): Game build: 167391; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Test Server?
A procedural map, created by the game, is in use on Test Server.
What does Test Server run for rules and settings?
You will not find a gather rate in the name Test Server. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Test Server?
Rust network protocol 2634 and build 167391 is what Test Server runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Test Server be found?
A region is not published by Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 85.172.95.88:28015.
How reliable is Test Server?
Test Server is offline now; the last time it was seen was 4 days 13 hours ago. It spent 7 of the last 120 hours online across 5 days, giving 6% uptime. The first time Top Rust Servers saw it was on 8 October 2026.
Wipe schedule
On what schedule does Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of Test Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 10 hours ago.
Connection
What is the process to join Test Server?
To connect, start Rust, hit F1, and enter client.connect 85.172.95.88:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.