RS-16956Community server
Test
Offline 85.193.35.184:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Test?
Currently, Test is offline; the last sighting was 16 days 18 hours ago.
Where does Test sit in the rankings?
Ranked #16,956 on seven-day player hours, Test is in the top 71% of all ranked servers.
Tags and filters
Where does Test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags Test publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on Test?
A procedural map, created by the game, is in use on Test.
Which settings and rules apply on Test?
The name Test does not state a gather rate. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is Test on?
On Windows, Test operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Test?
There is no region published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 85.193.35.184:28015 is its address.
How reliable is Test?
The server Test is down at the moment, with its last appearance 16 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 21 September 2026.
Wipe cycle
When does Test wipe?
Too few wipes are recorded for Test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 22 hours ago.
Joining the server
What are the steps to join Test?
To connect, start Rust, hit F1, and enter client.connect 85.193.35.184:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.