RS-13775Community server
Rust Local Test
Offline 85.236.187.70:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Rust Local Test?
Rust Local Test is offline at this moment; the last signal was 7 days 6 hours ago. A seven-day average of 1 players was reached, peaking at 1.
Where does Rust Local Test sit in the rankings?
Ranked #13,775 on seven-day player hours, Rust Local Test is in the top 61% of all ranked servers.
Server tags and lists
Where does Rust Local Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Rust Local Test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Rust Local Test?
The game's server browser reads the tags that Rust Local Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Rust Local Test?
Rust Local Test uses a procedural map, which the game generates.
What does Rust Local Test run for rules and settings?
You will not find a gather rate in the name Rust Local Test. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC off.
Server info
What is the Rust version on Rust Local Test?
On Windows, Rust Local Test operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.
Where can Rust Local Test be found?
No region is published by Rust Local Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 85.236.187.70:28015.
Is Rust Local Test currently online?
Currently offline is Rust Local Test, last seen 7 days 6 hours ago. It spent 0 of the last 144 hours online across 6 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 6 October 2026.
Wipe details
On what schedule does Rust Local Test wipe?
Not enough wipe data exists yet to identify the rhythm of Rust Local Test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 7 hours ago.
How to join
What are the steps to join Rust Local Test?
To connect manually, open the console with F1 and type client.connect 85.236.187.70:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.