Top Rust ServersObservatory · live
Live Servers11,523 Players49,151 Populated3,474 Fresh wipes · 3h104 Scanevery 5 min

RS-13480Community server

Rust Test Local

Offline 85.251.89.125:28015 checked 4d ago

Connect
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#13,480
top 60%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct10 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctFri 18 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:39 UTC4d ago 1 – running 1
Fri 18 Sep, 07:56 UTC26d ago 1 halved by day 3 21.2 days 0
Fri 18 Sep, 00:11 UTC26d ago 1 – 0.3 days 1
Wed 16 Sep, 00:25 UTC28d ago 1 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Rust Test Local?

Rust Test Local is offline at this moment; the last signal was 4 days 20 hours ago. Its seven-day average is 1 players, with a peak of 1.

What is the ranking of Rust Test Local?

Ranked #13,480 on seven-day player hours, Rust Test Local is in the top 60% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Rust Test Local?

These Top Rust Servers lists include Rust Test Local: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Rust Test Local?

Published by Rust Test Local for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167234 (Build): The game build is 167234; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What map is used on Rust Test Local?

A procedural map, created by the game, is in use on Rust Test Local.

What does Rust Test Local run for rules and settings?

No gather rate is given in the name Rust Test Local. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is inactive.

Server info

What is the Rust version on Rust Test Local?

Rust Test Local uses Rust network protocol 2634 and build 167234 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

Where can Rust Test Local be found?

A region is not published by Rust Test Local. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 85.251.89.125:28015 is its address.

Is Rust Test Local currently online?

Rust Test Local is offline now; the last time it was seen was 4 days 20 hours ago. Across the last 7 full days, it was online for 2 of 168 hours, or 1%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What happens on wipe day on Rust Test Local?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 50% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 3.

When does Rust Test Local wipe?

No next wipe can be predicted for Rust Test Local, because its wipes happen at irregular times. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 21 hours ago.

How to join

How can I connect to Rust Test Local?

Use the console: open Rust, press F1, and type client.connect 85.251.89.125:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167234,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167234
Build The game build is 167234.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.