RS-15998Community server
nameserver
Offline 85.26.241.7:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on nameserver?
Currently, nameserver is offline; the last sighting was 7 days 3 hours ago. Over the past seven days, the average player count was 0.
Where does nameserver sit in the rankings?
Ranked #15,998 on seven-day player hours, nameserver is in the top 71% of all ranked servers.
Server tags and lists
Where does nameserver show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find nameserver: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): There are 15 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on nameserver?
A procedural map, created by the game, is in use on nameserver.
Which settings and rules apply on nameserver?
You will not find a gather rate in the name nameserver. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What version is nameserver running?
nameserver uses Rust network protocol 2634 and build 166494 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for nameserver?
There is no region published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 85.26.241.7:28015 is its address.
What is the uptime of nameserver?
The server nameserver is down at the moment, with its last appearance 7 days 3 hours ago. It spent 1 of the last 168 hours online across 7 days, giving 1% uptime. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe schedule
When does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 14 hours ago.
Joining the server
How can I connect to nameserver?
To connect, start Rust, hit F1, and enter client.connect 85.26.241.7:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.