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Live Servers11,589 Players64,060 Populated3,747 Fresh wipes · 3h137 Scanevery 5 min

RS-12420Community server

Server name on in-game server list

Offline 85.85.27.72:28015 checked 3d ago

Connect
Players now
1/ 5
20% full
7-day average
0
peak 1
Rank
#12,420
top 56%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.7 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctWed 7 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:46 UTC3d ago 1 – running 0
Wed 7 Oct, 19:58 UTC6d ago 1 – 2.7 days 1
Thu 1 Oct, 11:51 UTC13d ago 1 held half 6.3 days 0
Thu 24 Sep, 13:04 UTC19d ago 1 held half 6.9 days 0
Sun 20 Sep, 17:51 UTC23d ago 1 held half 3.8 days 1
Fri 18 Sep, 11:57 UTC26d ago 1 – 2.2 days 0
Thu 17 Sep, 00:14 UTC27d ago 1 – 1.5 days 1
Mon 14 Sep, 12:44 UTC29d ago 1 – 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Server name on in-game server list?

Server name on in-game server list is offline at this moment; the last signal was 3 days 2 hours ago. Over seven days it averaged 0, and the highest point was 1.

What is the ranking of Server name on in-game server list?

On player hours across seven days, Server name on in-game server list is #12,420, inside the top 56% of all ranked servers.

Server tags and lists

Where does Server name on in-game server list appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count Server name on in-game server list among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Server name on in-game server list?

The game's server browser reads the tags that Server name on in-game server list publishes: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): Player slots: 5; ts8 (Group limit): At most 8 per team, as standard in the game; v2635 (Protocol): Protocol 2635 is required to join; your game must be on the same version; cs167528 (Build): The game build is 167528; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What settings and rules does Server name on in-game server list use?

The name Server name on in-game server list does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.

Server info

What is the Rust version on Server name on in-game server list?

Rust network protocol 2635 and build 167528 is what Server name on in-game server list runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of Server name on in-game server list?

There is no region published by Server name on in-game server list. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 85.85.27.72:28015.

What is the uptime of Server name on in-game server list?

Currently offline is Server name on in-game server list, last seen 3 days 2 hours ago. It spent 6 of the last 168 hours online across 7 days, giving 4% uptime. Its first appearance in Top Rust Servers was on 14 September 2026.

Wipe cycle

What can you expect on wipe day on Server name on in-game server list?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 0 hours in. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

On what schedule does Server name on in-game server list wipe?

There is no way to predict the next wipe on Server name on in-game server list, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 22 hours ago.

How to join

How can I connect to Server name on in-game server list?

To connect manually, open the console with F1 and type client.connect 85.85.27.72:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs167528,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp5
Max players Player slots: 5.
ts8
Group limit At most 8 per team, as standard in the game.
v2635
Protocol Protocol 2635 is required to join; your game must be on the same version.
cs167528
Build The game build is 167528.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.