RS-15405Community server
myserver
Offline 85.93.1.28:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on myserver?
myserver is offline at this moment; the last signal was 24 days 6 hours ago.
How is myserver ranked?
On player hours across seven days, myserver is #15,405, inside the top – of all ranked servers.
Tags and filters
Where does myserver appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count myserver among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on myserver?
The game's server browser reads the tags that myserver publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on myserver?
myserver uses a procedural map, which the game generates.
What settings and rules does myserver use?
No gather rate is given in the name myserver. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.
Server info
What version is myserver running?
Rust network protocol 2633 and build 163794 is what myserver runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can myserver be found?
No region is published by myserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 85.93.1.28:28015 is its address.
How reliable is myserver?
myserver is offline now; the last time it was seen was 24 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 19 September 2026.
Wipe details
On what schedule does myserver wipe?
Not enough wipe data exists yet to identify the rhythm of myserver. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 9 hours ago.
Connection
What is the process to join myserver?
To connect, start Rust, hit F1, and enter client.connect 85.93.1.28:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.