RS-9045Community server
Local Server
Offline 85.94.27.135:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Local Server?
Currently, Local Server is offline; the last sighting was 44 hours ago. Its seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 01:00 UTC, with an average of 0 players.
What is the ranking of Local Server?
The last seven days of player hours place Local Server at #9,045, in the top 40% of ranked servers.
Server tags and lists
Where does Local Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Local Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Local Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Running game build 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags Local Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Local Server?
A procedural map, created by the game, is in use on Local Server.
Which settings and rules apply on Local Server?
No gather rate is given in the name Local Server. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is disabled.
Server info
What Rust version is Local Server on?
Local Server uses Rust network protocol 2634 and build 167058 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of Local Server?
No region is published by Local Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 85.94.27.135:28015.
Is Local Server currently online?
Local Server is offline now; the last time it was seen was 44 hours ago. It spent 15 of the last 120 hours online across 5 days, giving 12% uptime. Its first appearance in Top Rust Servers was on 7 October 2026.
Wipe schedule
How often does Local Server wipe?
Not enough wipe data exists yet to identify the rhythm of Local Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 6 hours ago.
Connection
How can I connect to Local Server?
To connect manually, open the console with F1 and type client.connect 85.94.27.135:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.