RS-13890Community server
My Test Server
Offline 86.102.27.122:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on My Test Server?
Currently, My Test Server is offline; the last sighting was 9 days 21 hours ago.
What is the ranking of My Test Server?
The last seven days of player hours place My Test Server at #13,890, in the top 61% of ranked servers.
Tags and filters
Where does My Test Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find My Test Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on My Test Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags My Test Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on My Test Server?
A procedural map, created by the game, is in use on My Test Server.
What settings and rules does My Test Server use?
You will not find a gather rate in the name My Test Server. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What version is My Test Server running?
My Test Server uses Rust network protocol 2634 and build 166652 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for My Test Server?
No region is published by My Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 86.102.27.122:28015.
What is the uptime of My Test Server?
My Test Server is offline now; the last time it was seen was 9 days 21 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 4 October 2026.
Wipe details
How often does My Test Server wipe?
Too few wipes are recorded for My Test Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 22 hours ago.
Connection
What are the steps to join My Test Server?
To connect, start Rust, hit F1, and enter client.connect 86.102.27.122:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.