RS-13293Community server
My Local Server
Offline 86.120.190.164:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is My Local Server?
Currently, My Local Server is offline; the last sighting was 26 days 5 hours ago.
Where does My Local Server sit in the rankings?
The last seven days of player hours place My Local Server at #13,293, in the top – of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry My Local Server?
These Top Rust Servers lists count My Local Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Local Server?
gmrust (Game mode): Standard survival, as in Rust; mp3 (Max players): There are 3 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Running game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags My Local Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on My Local Server?
A procedural map, created by the game, is in use on My Local Server.
What settings and rules does My Local Server use?
No gather rate is given in the name My Local Server. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC off.
Server details
What version is My Local Server running?
My Local Server uses Rust network protocol 2633 and build 164530 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of My Local Server?
A region is not published by My Local Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 86.120.190.164:28015 is its address.
How reliable is My Local Server?
My Local Server is offline now; the last time it was seen was 26 days 5 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 18 September 2026.
Wipe schedule
When does My Local Server wipe?
Not enough wipe data exists yet to identify the rhythm of My Local Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 30 days 9 hours ago.
Connection
What are the steps to join My Local Server?
To connect manually, open the console with F1 and type client.connect 86.120.190.164:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.