RS-15065Community server
Nono Dev Lab
Offline 86.122.160.121:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 22:36 UTC21d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Nono Dev Lab?
Currently, Nono Dev Lab is offline; the last sighting was 18 days 9 hours ago.
How is Nono Dev Lab ranked?
Ranked #15,065 on seven-day player hours, Nono Dev Lab is in the top 65% of all ranked servers.
Tags, lists, and filters
Where does Nono Dev Lab show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Nono Dev Lab: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Nono Dev Lab?
Published by Nono Dev Lab for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on Nono Dev Lab?
A procedural map, created by the game, is in use on Nono Dev Lab.
Which settings and rules apply on Nono Dev Lab?
You will not find a gather rate in the name Nono Dev Lab. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is inactive.
About the server
What version is Nono Dev Lab running?
On Windows, Nono Dev Lab operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Nono Dev Lab be found?
A region is not published by Nono Dev Lab. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 86.122.160.121:28015 is its address.
How reliable is Nono Dev Lab?
The server Nono Dev Lab is down at the moment, with its last appearance 18 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 22 September 2026.
Wipe schedule
What happens on wipe day on Nono Dev Lab?
Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in.
On what schedule does Nono Dev Lab wipe?
Not enough wipe data exists yet to identify the rhythm of Nono Dev Lab. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 21 days 18 hours ago.
How to join
What is the process to join Nono Dev Lab?
To connect, start Rust, hit F1, and enter client.connect 86.122.160.121:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.