RS-13287Community server
TeamGtx
Offline 86.127.224.49:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on TeamGtx?
TeamGtx is offline at this moment; the last signal was 23 days 15 hours ago.
Where does TeamGtx sit in the rankings?
The last seven days of player hours place TeamGtx at #13,287, in the top 58% of ranked servers.
Server tags and lists
Where does TeamGtx appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count TeamGtx among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on TeamGtx?
gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): It has 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Running game build 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags TeamGtx publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on TeamGtx?
TeamGtx uses a procedural map, which the game generates.
Which settings and rules apply on TeamGtx?
The name TeamGtx does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What version is TeamGtx running?
TeamGtx uses Rust network protocol 2633 and build 164530 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for TeamGtx?
There is no region published by TeamGtx. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 86.127.224.49:28015 is its address.
What is the uptime of TeamGtx?
The server TeamGtx is down at the moment, with its last appearance 23 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 20 September 2026.
Wipe schedule
On what schedule does TeamGtx wipe?
The record holds too few wipes to determine TeamGtx's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 23 days 18 hours ago.
Joining the server
What are the steps to join TeamGtx?
To connect, start Rust, hit F1, and enter client.connect 86.127.224.49:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.