RS-15960Community server
cdogservers.net - Public
Offline 86.135.81.86:28025 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on cdogservers.net - Public?
Currently, cdogservers.net - Public is offline; the last sighting was 40 hours ago. Over the past seven days, the average player count was 0.
Where does cdogservers.net - Public sit in the rankings?
Ranked #15,960 on seven-day player hours, cdogservers.net - Public is in the top 71% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry cdogservers.net - Public?
These Top Rust Servers lists count cdogservers.net - Public among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on cdogservers.net - Public?
gmrust (Game mode): Standard survival, as in Rust; mp400 (Max players): It has 400 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags cdogservers.net - Public publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on cdogservers.net - Public?
The map on cdogservers.net - Public is procedural, size 3,000, seed 689777, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does cdogservers.net - Public run for rules and settings?
You will not find a gather rate in the name cdogservers.net - Public. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server info
What version is cdogservers.net - Public running?
Rust network protocol 2634 and build 167584 is what cdogservers.net - Public runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the performance like on cdogservers.net - Public?
Over the last two days, it ran at an average of 178 server fps, minimum 130. The maximum entities it carried was 46,398, covering buildings, deployables and the rest. Its memory use reached 1,209 MB at most. A climbing entity count and low fps are the source of the lag players feel.
Where can cdogservers.net - Public be found?
No region is published by cdogservers.net - Public. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 86.135.81.86:28025.
Is cdogservers.net - Public currently online?
cdogservers.net - Public is offline now; the last time it was seen was 40 hours ago. Going by its reported uptime, it restarted about 32 minutes ago. 0 of 24 hours it stayed up in the last 1 full day, giving 0% uptime. It was first observed by Top Rust Servers on 12 October 2026.
Wipe schedule
On what schedule does cdogservers.net - Public wipe?
Too few wipes are recorded for cdogservers.net - Public to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 41 hours ago.
Connection
How can I connect to cdogservers.net - Public?
To connect manually, open the console with F1 and type client.connect 86.135.81.86:28025. Or click Launch Rust on this page to open Rust through Steam and connect directly.