RS-13814Community server
Vehicle Testing
Offline 86.164.122.205:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 16:15 UTC23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Vehicle Testing?
Vehicle Testing is offline at this moment; the last signal was 23 days 4 hours ago.
Where does Vehicle Testing sit in the rankings?
On player hours across seven days, Vehicle Testing is #13,814, inside the top 60% of all ranked servers.
Server tags and lists
Where does Vehicle Testing appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Vehicle Testing: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Vehicle Testing?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags Vehicle Testing publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on Vehicle Testing?
A procedural map, created by the game, is in use on Vehicle Testing.
Which settings and rules apply on Vehicle Testing?
The name Vehicle Testing does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What Rust version is Vehicle Testing on?
On Windows, Vehicle Testing operates Rust network protocol 2633 and build 164530. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Vehicle Testing?
There is no region published by Vehicle Testing. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 86.164.122.205:28015.
How reliable is Vehicle Testing?
Currently offline is Vehicle Testing, last seen 23 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 21 September 2026.
Wipe schedule
What happens on wipe day on Vehicle Testing?
Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 0 hours after it began.
When does Vehicle Testing wipe?
Not enough wipe data exists yet to identify the rhythm of Vehicle Testing. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 23 days 5 hours ago.
Connection
What is the process to join Vehicle Testing?
To connect, start Rust, hit F1, and enter client.connect 86.164.122.205:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.