RS-13374Community server
Cyberbunny Staging Server
Offline 86.191.185.174:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Cyberbunny Staging Server?
Cyberbunny Staging Server is offline at this moment; the last signal was 19 days 17 hours ago.
How is Cyberbunny Staging Server ranked?
Ranked #13,374 on seven-day player hours, Cyberbunny Staging Server is in the top 60% of all ranked servers.
Tags, lists, and filters
Where does Cyberbunny Staging Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Cyberbunny Staging Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Cyberbunny Staging Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags Cyberbunny Staging Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on Cyberbunny Staging Server?
Cyberbunny Staging Server uses a procedural map, which the game generates.
Which settings and rules apply on Cyberbunny Staging Server?
You will not find a gather rate in the name Cyberbunny Staging Server. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Cyberbunny Staging Server?
Cyberbunny Staging Server uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Cyberbunny Staging Server?
No region is published by Cyberbunny Staging Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 86.191.185.174:28015.
How reliable is Cyberbunny Staging Server?
Cyberbunny Staging Server is offline now; the last time it was seen was 19 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 24 September 2026.
Wipe details
When does Cyberbunny Staging Server wipe?
Not enough wipe data exists yet to identify the rhythm of Cyberbunny Staging Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 18 hours ago.
Connection
How can I connect to Cyberbunny Staging Server?
To connect manually, open the console with F1 and type client.connect 86.191.185.174:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.