RS-13392Community server
Cyberbunny Staging Server
Offline 86.191.66.215:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Cyberbunny Staging Server?
Currently, Cyberbunny Staging Server is offline; the last sighting was 20 days 8 hours ago.
What is the ranking of Cyberbunny Staging Server?
On player hours across seven days, Cyberbunny Staging Server is #13,392, inside the top 60% of all ranked servers.
Server tags and lists
Where does Cyberbunny Staging Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Cyberbunny Staging Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Cyberbunny Staging Server?
gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags Cyberbunny Staging Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Cyberbunny Staging Server?
Cyberbunny Staging Server uses a procedural map, which the game generates.
What settings and rules does Cyberbunny Staging Server use?
No gather rate is given in the name Cyberbunny Staging Server. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. The server runs with VAC on.
About the server
What Rust version is Cyberbunny Staging Server on?
On Windows, Cyberbunny Staging Server operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Cyberbunny Staging Server?
A region is not published by Cyberbunny Staging Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 86.191.66.215:28015.
What is the uptime of Cyberbunny Staging Server?
Currently offline is Cyberbunny Staging Server, last seen 20 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 24 September 2026.
Wipe schedule
When does Cyberbunny Staging Server wipe?
The record holds too few wipes to determine Cyberbunny Staging Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 20 days 11 hours ago.
Connection
What are the steps to join Cyberbunny Staging Server?
To connect manually, open the console with F1 and type client.connect 86.191.66.215:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.