Top Rust ServersObservatory · live
Live Servers11,580 Players58,113 Populated3,565 Fresh wipes · 3h190 Scanevery 5 min

RS-7353Community server

cheggsLab

Offline 86.8.201.136:16261 checked 15h ago

Connect
Players now
0/ 10
0% full
7-day average
1
peak 2
Rank
#7,353
top 33%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeakWipe
00.511.5220:0001:0006:0010:0015:0020:00Wiped Tue 13 Oct, 20:23 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040020:0001:0006:0010:0015:0020:00Wiped Tue 13 Oct, 20:23 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:30 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is cheggsLab?

cheggsLab is offline at this moment; the last signal was 15 hours ago. A seven-day average of 1 players was reached, peaking at 2. Over the last 48 hours, the peak hour was 10:00 UTC, with an average of 2 players.

What is the ranking of cheggsLab?

Ranked #7,353 on seven-day player hours, cheggsLab is in the top 33% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry cheggsLab?

On these Top Rust Servers lists you will find cheggsLab: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on cheggsLab?

Published by cheggsLab for the game's server browser to read: gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

Which map is running on cheggsLab?

A procedural map of size 1,500 with seed 1582486418, created by the game, is in use on cheggsLab. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does cheggsLab use?

You will not find a gather rate in the name cheggsLab. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.

Server details

What Rust version is cheggsLab on?

cheggsLab uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.

What is the performance like on cheggsLab?

Over the last two days, it ran at an average of 236 server fps, minimum 227. Its entity count reached 8,933, including buildings, deployables and all other objects. At its highest, it consumed 846 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the location of cheggsLab?

A region is not published by cheggsLab. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 86.8.201.136:16261.

How reliable is cheggsLab?

cheggsLab is offline now; the last time it was seen was 15 hours ago. Based on the uptime it reports, the last restart was roughly 7 hours ago. The last 1 full day saw it up for 21 of 24 hours, or 88% of the time. The first time Top Rust Servers saw it was on 13 October 2026.

Wipe cycle

When does cheggsLab wipe?

Too few wipes are recorded for cheggsLab to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 38 hours ago.

Joining the server

What is the process to join cheggsLab?

Use the console: open Rust, press F1, and type client.connect 86.8.201.136:16261. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival mode.
mp10
Max players Player slots: 10.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.