RS-12899Community server
myserver
Offline 87.117.51.48:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on myserver?
myserver is offline at this moment; the last signal was 10 days 2 hours ago.
Where does myserver sit in the rankings?
On player hours across seven days, myserver is #12,899, inside the top 57% of all ranked servers.
Tags, lists, and filters
Where does myserver show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include myserver: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on myserver?
Published by myserver for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on myserver?
myserver uses a procedural map, which the game generates.
What settings and rules does myserver use?
No gather rate is given in the name myserver. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What version is myserver running?
myserver uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can myserver be found?
There is no region published by myserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 87.117.51.48:28015.
How reliable is myserver?
The server myserver is down at the moment, with its last appearance 10 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 3 October 2026.
Wipe cycle
How often does myserver wipe?
Not enough wipe data exists yet to identify the rhythm of myserver. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 2 hours ago.
Joining the server
What are the steps to join myserver?
To connect manually, open the console with F1 and type client.connect 87.117.51.48:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.