RS-15967Community server
InternalTrainServer""
Online 87.151.212.210:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:52 UTC5d ago | 0 | – | running | 0 |
| Sun 4 Oct, 18:21 UTC9d ago | 0 | – | 4 days | 0 |
| Fri 2 Oct, 15:53 UTC11d ago | 0 | – | 2.1 days | 0 |
| Thu 1 Oct, 19:06 UTC FW12d ago | 0 | – | 0.9 days | 0 |
| Fri 25 Sep, 11:44 UTC18d ago | 0 | – | 6.3 days | 0 |
| Thu 17 Sep, 18:11 UTC26d ago | 1 | halved by day 3 | 7.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on InternalTrainServer""?
InternalTrainServer"" is showing 0 players on 10 slots right now. Over the past seven days, the average player count was 0.
How is InternalTrainServer"" ranked?
Ranked #15,967 on seven-day player hours, InternalTrainServer"" is in the top 71% of all ranked servers.
Tags, lists, and filters
Where does InternalTrainServer"" show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find InternalTrainServer"": Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on InternalTrainServer""?
Published by InternalTrainServer"" for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on InternalTrainServer""?
InternalTrainServer"" uses a procedural map, which the game generates.
What settings and rules does InternalTrainServer"" use?
No gather rate is given in the name InternalTrainServer"". The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on InternalTrainServer""?
Rust network protocol 2633 and build 165217 is what InternalTrainServer"" runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for InternalTrainServer""?
There is no region published by InternalTrainServer"". What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 87.151.212.210:28015.
Is InternalTrainServer"" currently online?
InternalTrainServer"" is online at the moment. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
What happens on wipe day on InternalTrainServer""?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 3.
When does InternalTrainServer"" wipe?
No next wipe can be predicted for InternalTrainServer"", because its wipes happen at irregular times. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 5 days 3 hours ago.
Connection
How can I connect to InternalTrainServer""?
Use the console: open Rust, press F1, and type client.connect 87.151.212.210:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.