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Live Servers11,675 Players61,951 Populated3,737 Fresh wipes · 3h149 Scanevery 5 min

RS-15967Community server

InternalTrainServer""

Online 87.151.212.210:28015 checked 12m ago

Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,967
top 71%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 8 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:52 UTC5d ago 0 – running 0
Sun 4 Oct, 18:21 UTC9d ago 0 – 4 days 0
Fri 2 Oct, 15:53 UTC11d ago 0 – 2.1 days 0
Thu 1 Oct, 19:06 UTC FW12d ago 0 – 0.9 days 0
Fri 25 Sep, 11:44 UTC18d ago 0 – 6.3 days 0
Thu 17 Sep, 18:11 UTC26d ago 1 halved by day 3 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on InternalTrainServer""?

InternalTrainServer"" is showing 0 players on 10 slots right now. Over the past seven days, the average player count was 0.

How is InternalTrainServer"" ranked?

Ranked #15,967 on seven-day player hours, InternalTrainServer"" is in the top 71% of all ranked servers.

Tags, lists, and filters

Where does InternalTrainServer"" show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find InternalTrainServer"": Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on InternalTrainServer""?

Published by InternalTrainServer"" for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What map is used on InternalTrainServer""?

InternalTrainServer"" uses a procedural map, which the game generates.

What settings and rules does InternalTrainServer"" use?

No gather rate is given in the name InternalTrainServer"". The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.

Server details

What is the Rust version on InternalTrainServer""?

Rust network protocol 2633 and build 165217 is what InternalTrainServer"" runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for InternalTrainServer""?

There is no region published by InternalTrainServer"". What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 87.151.212.210:28015.

Is InternalTrainServer"" currently online?

InternalTrainServer"" is online at the moment. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What happens on wipe day on InternalTrainServer""?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 3.

When does InternalTrainServer"" wipe?

No next wipe can be predicted for InternalTrainServer"", because its wipes happen at irregular times. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 5 days 3 hours ago.

Connection

How can I connect to InternalTrainServer""?

Use the console: open Rust, press F1, and type client.connect 87.151.212.210:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players There are 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.