RS-13745Community server
Map Test Server
Offline 87.159.123.192:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Map Test Server?
Currently, Map Test Server is offline; the last sighting was 5 days 10 hours ago. A seven-day average of 0 players was reached, peaking at 1.
What is the ranking of Map Test Server?
On player hours across seven days, Map Test Server is #13,745, inside the top 62% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Map Test Server?
These Top Rust Servers lists count Map Test Server among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Map Test Server?
The game's server browser reads the tags that Map Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What settings and rules does Map Test Server use?
The name Map Test Server does not state a gather rate. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What version is Map Test Server running?
Rust network protocol 2634 and build 167231 is what Map Test Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can Map Test Server be found?
There is no region published by Map Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 87.159.123.192:28015.
Is Map Test Server currently online?
Currently offline is Map Test Server, last seen 5 days 10 hours ago. Across the last 5 full days, it was online for 1 of 120 hours, or 1%. The first time Top Rust Servers saw it was on 8 October 2026.
Wipe schedule
On what schedule does Map Test Server wipe?
Too few wipes are recorded for Map Test Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 5 days 20 hours ago.
Connection
What are the steps to join Map Test Server?
To connect, start Rust, hit F1, and enter client.connect 87.159.123.192:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.