RS-13237Community server
Flying Pigs
Offline 87.227.33.204:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Flying Pigs?
Currently, Flying Pigs is offline; the last sighting was 22 days 21 hours ago.
What is the ranking of Flying Pigs?
The last seven days of player hours place Flying Pigs at #13,237, in the top 58% of ranked servers.
Tags and filters
Where does Flying Pigs appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Flying Pigs: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Flying Pigs?
The game's server browser reads the tags that Flying Pigs publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): It has 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Game build: 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on Flying Pigs?
Flying Pigs uses a procedural map, which the game generates.
What does Flying Pigs run for rules and settings?
The name Flying Pigs does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is Flying Pigs on?
Rust network protocol 2633 and build 164530 is what Flying Pigs runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Flying Pigs?
There is no region published by Flying Pigs. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 87.227.33.204:28015.
Is Flying Pigs currently online?
Currently offline is Flying Pigs, last seen 22 days 21 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 19 September 2026.
Wipe schedule
When does Flying Pigs wipe?
Not enough wipe data exists yet to identify the rhythm of Flying Pigs. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 24 days 22 hours ago.
Connection
How can I connect to Flying Pigs?
To connect manually, open the console with F1 and type client.connect 87.227.33.204:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.