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Live Servers11,467 Players39,096 Populated3,035 Fresh wipes · 3h89 Scanevery 5 min

RS-15918Community server

Name of Server as Shown on the Client Server List

Offline 87.247.116.216:28015 checked 4d ago

Connect
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,918
top 72%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:06 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Name of Server as Shown on the Client Server List?

Currently, Name of Server as Shown on the Client Server List is offline; the last sighting was 4 days 16 hours ago. The average over the last seven days comes to 0 players.

What is the ranking of Name of Server as Shown on the Client Server List?

Ranked #15,918 on seven-day player hours, Name of Server as Shown on the Client Server List is in the top 72% of all ranked servers.

Tags, lists, and filters

Where does Name of Server as Shown on the Client Server List appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Name of Server as Shown on the Client Server List: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Name of Server as Shown on the Client Server List?

Published by Name of Server as Shown on the Client Server List for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which map is running on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

Which settings and rules apply on Name of Server as Shown on the Client Server List?

You will not find a gather rate in the name Name of Server as Shown on the Client Server List. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.

Server details

What is the Rust version on Name of Server as Shown on the Client Server List?

Rust network protocol 2634 and build 167398 is what Name of Server as Shown on the Client Server List runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for Name of Server as Shown on the Client Server List?

There is no region published by Name of Server as Shown on the Client Server List. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 87.247.116.216:28015.

How reliable is Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is offline now; the last time it was seen was 4 days 16 hours ago. It spent 0 of the last 96 hours online across 4 days, giving 0% uptime. The first time Top Rust Servers saw it was on 10 October 2026.

Wipe cycle

What can you expect on wipe day on Name of Server as Shown on the Client Server List?

Recent wipes saw an average peak of 0 players at their busiest. The latest wipe saw its highest player count 0 hours in.

On what schedule does Name of Server as Shown on the Client Server List wipe?

Too few wipes are recorded for Name of Server as Shown on the Client Server List to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 16 hours ago.

How to join

How can I connect to Name of Server as Shown on the Client Server List?

Use the console: open Rust, press F1, and type client.connect 87.247.116.216:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build Running game build 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.