RS-14543Community server
MyLocalServer
Offline 88.135.255.243:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on MyLocalServer?
Currently, MyLocalServer is offline; the last sighting was 15 days 15 hours ago.
What is the ranking of MyLocalServer?
Ranked #14,543 on seven-day player hours, MyLocalServer is in the top 61% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry MyLocalServer?
These Top Rust Servers lists include MyLocalServer: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on MyLocalServer?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags MyLocalServer publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on MyLocalServer?
MyLocalServer uses a procedural map, which the game generates.
What settings and rules does MyLocalServer use?
No gather rate is given in the name MyLocalServer. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is disabled.
Server details
What version is MyLocalServer running?
Rust network protocol 2633 and build 165217 is what MyLocalServer runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can MyLocalServer be found?
No region is published by MyLocalServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 88.135.255.243:28015 is its address.
How reliable is MyLocalServer?
The server MyLocalServer is down at the moment, with its last appearance 15 days 15 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 27 September 2026.
Wipe cycle
When does MyLocalServer wipe?
Not enough wipe data exists yet to identify the rhythm of MyLocalServer. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 14 hours ago.
Connection
What are the steps to join MyLocalServer?
To connect manually, open the console with F1 and type client.connect 88.135.255.243:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.