RS-10616Community server
Development Server
Offline 88.190.99.68:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:53 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Development Server?
Development Server is offline at this moment; the last signal was 5 days 2 hours ago. Over seven days it averaged 1, and the highest point was 1.
Where does Development Server sit in the rankings?
On player hours across seven days, Development Server is #10,616, inside the top 48% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Development Server?
These Top Rust Servers lists count Development Server among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Development Server?
The game's server browser reads the tags that Development Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Development Server?
Development Server uses a procedural map, which the game generates.
What settings and rules does Development Server use?
No gather rate is given in the name Development Server. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server details
What version is Development Server running?
Rust network protocol 2634 and build 167398 is what Development Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of Development Server?
No region is published by Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 88.190.99.68:28015.
How reliable is Development Server?
Development Server is offline now; the last time it was seen was 5 days 2 hours ago. Across the last 7 full days, it was online for 5 of 168 hours, or 3%. It was first observed by Top Rust Servers on 14 September 2026.
Wipe details
What happens on wipe day on Development Server?
Across recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.
When does Development Server wipe?
The record holds too few wipes to determine Development Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 6 hours ago.
Joining the server
What is the process to join Development Server?
To connect manually, open the console with F1 and type client.connect 88.190.99.68:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.