RS-5215Modded server
[EU] RustChimera - DEV
Online 88.198.131.67:21015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 2h. The force wipe · high confidence
Coming wipes
- T− 21d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:55 UTC FW13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is [EU] RustChimera - DEV?
[EU] RustChimera - DEV is showing 0 players on 40 slots right now. Over seven days it averaged 0, and the highest point was 1. At 17:00 UTC it was busiest in the last 48 hours, averaging 1 players.
How is [EU] RustChimera - DEV ranked?
Ranked #5,215 on seven-day player hours, [EU] RustChimera - DEV is in the top 24% of all ranked servers.
Tags and filters
Where does [EU] RustChimera - DEV show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count [EU] RustChimera - DEV among their servers: Rust tutorial servers, Best EU Rust servers and Top modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on [EU] RustChimera - DEV?
The game's server browser reads the tags that [EU] RustChimera - DEV publishes: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): It has 40 slots; ts6 (Group limit): The team limit is 6; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^t (Tutorial on): The Facepunch tutorial is enabled for new players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on [EU] RustChimera - DEV?
The map on [EU] RustChimera - DEV is procedural, size 3,550, seed 1337, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.
Which settings and rules apply on [EU] RustChimera - DEV?
The name [EU] RustChimera - DEV does not state a gather rate. The maximum group size is 6 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What Rust version is [EU] RustChimera - DEV on?
Rust network protocol 2634 and build 167781 is what [EU] RustChimera - DEV runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on [EU] RustChimera - DEV?
The last 48 hours saw it average 105 server fps, never going under 2. Its entity count reached 87,609, including buildings, deployables and all other objects. Its memory use reached 6,315 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the location of [EU] RustChimera - DEV?
Its name points to Europe, but [EU] RustChimera - DEV publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 88.198.131.67:21015.
What is the uptime of [EU] RustChimera - DEV?
[EU] RustChimera - DEV is online at the moment. Going by its reported uptime, it restarted about 8 hours ago. It spent 163 of the last 168 hours online across 7 days, giving 97% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What can you expect on wipe day on [EU] RustChimera - DEV?
Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 3 hours in.
On what schedule does [EU] RustChimera - DEV wipe?
A single monthly wipe, the force wipe, is all [EU] RustChimera - DEV does. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 13 days 22 hours ago.
How to join
What is the process to join [EU] RustChimera - DEV?
To connect, start Rust, hit F1, and enter client.connect 88.198.131.67:21015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://rustchimera.com/.
