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Live Servers11,667 Players91,228 Populated4,042 Fresh wipes · 3h421 Scanevery 5 min

RS-5215Modded server

[EU] RustChimera - DEV

Online 88.198.131.67:21015 checked 10m ago

moddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#5,215
top 24%
Last wipe
13d ago
no schedule published
Next wipe
T− 21d 2h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 2h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. T− 21d 2hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is [EU] RustChimera - DEV?

[EU] RustChimera - DEV is showing 0 players on 40 slots right now. Over seven days it averaged 0, and the highest point was 1. At 17:00 UTC it was busiest in the last 48 hours, averaging 1 players.

How is [EU] RustChimera - DEV ranked?

Ranked #5,215 on seven-day player hours, [EU] RustChimera - DEV is in the top 24% of all ranked servers.

Tags and filters

Where does [EU] RustChimera - DEV show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count [EU] RustChimera - DEV among their servers: Rust tutorial servers, Best EU Rust servers and Top modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [EU] RustChimera - DEV?

The game's server browser reads the tags that [EU] RustChimera - DEV publishes: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): It has 40 slots; ts6 (Group limit): The team limit is 6; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^t (Tutorial on): The Facepunch tutorial is enabled for new players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which map is running on [EU] RustChimera - DEV?

The map on [EU] RustChimera - DEV is procedural, size 3,550, seed 1337, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.

Which settings and rules apply on [EU] RustChimera - DEV?

The name [EU] RustChimera - DEV does not state a gather rate. The maximum group size is 6 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.

Server info

What Rust version is [EU] RustChimera - DEV on?

Rust network protocol 2634 and build 167781 is what [EU] RustChimera - DEV runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on [EU] RustChimera - DEV?

The last 48 hours saw it average 105 server fps, never going under 2. Its entity count reached 87,609, including buildings, deployables and all other objects. Its memory use reached 6,315 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the location of [EU] RustChimera - DEV?

Its name points to Europe, but [EU] RustChimera - DEV publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 88.198.131.67:21015.

What is the uptime of [EU] RustChimera - DEV?

[EU] RustChimera - DEV is online at the moment. Going by its reported uptime, it restarted about 8 hours ago. It spent 163 of the last 168 hours online across 7 days, giving 97% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What can you expect on wipe day on [EU] RustChimera - DEV?

Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 3 hours in.

On what schedule does [EU] RustChimera - DEV wipe?

A single monthly wipe, the force wipe, is all [EU] RustChimera - DEV does. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 13 days 22 hours ago.

How to join

What is the process to join [EU] RustChimera - DEV?

To connect, start Rust, hit F1, and enter client.connect 88.198.131.67:21015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://rustchimera.com/.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^t,gmvanilla,cs167781,ts6,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players It has 40 slots.
ts6
Group limit The team limit is 6.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Gameplay

^t
Tutorial on The Facepunch tutorial is enabled for new players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.