RS-14101Community server
test
Offline 88.204.55.228:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on test?
Currently, test is offline; the last sighting was 25 days 2 hours ago.
How is test ranked?
The last seven days of player hours place test at #14,101, in the top – of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry test?
On these Top Rust Servers lists you will find test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on test?
Published by test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on test?
A procedural map, created by the game, is in use on test.
What settings and rules does test use?
You will not find a gather rate in the name test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is test on?
Rust network protocol 2633 and build 164530 is what test runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of test?
No region is published by test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 88.204.55.228:28015.
What is the uptime of test?
Currently offline is test, last seen 25 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 19 September 2026.
Wipe schedule
When does test wipe?
Not enough wipe data exists yet to identify the rhythm of test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 4 hours ago.
Connection
What is the process to join test?
Use the console: open Rust, press F1, and type client.connect 88.204.55.228:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.