RS-15749Community server
selftest
Offline 88.212.16.66:28016 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is selftest?
selftest is offline at this moment; the last signal was 19 days 21 hours ago.
How is selftest ranked?
The last seven days of player hours place selftest at #15,749, in the top 71% of ranked servers.
Tags and filters
Where does selftest appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count selftest among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
How should you read the tags on selftest?
Published by selftest for the game's server browser to read: mp2 (Max players): There are 2 slots; v1069 (Protocol): Protocol 1069 is required to join; your game must be on the same version; rust (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What settings and rules does selftest use?
You will not find a gather rate in the name selftest. No group limit is published. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What is the Rust version on selftest?
selftest uses Rust network protocol 1069 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can selftest be found?
No region is published by selftest. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 88.212.16.66:28016 is its address.
What is the uptime of selftest?
The server selftest is down at the moment, with its last appearance 19 days 21 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 23 September 2026.
Wipe details
When does selftest wipe?
The record holds too few wipes to determine selftest's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC.
Connection
How can I connect to selftest?
To connect manually, open the console with F1 and type client.connect 88.212.16.66:28016. Or click Launch Rust on this page to open Rust through Steam and connect directly.