RS-16661Community server
selftest
Offline 88.212.16.66:28116 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on selftest?
Currently, selftest is offline; the last sighting was 18 days 12 hours ago.
Where does selftest sit in the rankings?
On player hours across seven days, selftest is #16,661, inside the top 71% of all ranked servers.
Server tags and lists
Where does selftest appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count selftest among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
How should you read the tags on selftest?
mp2 (Max players): It has 2 slots; v1069 (Protocol): To join, your game must be on protocol 1069; rust (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch are the tags selftest publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What does selftest run for rules and settings?
No gather rate is given in the name selftest. A group limit is not made public. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What version is selftest running?
selftest uses Rust network protocol 1069 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for selftest?
There is no region published by selftest. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 88.212.16.66:28116 is its address.
Is selftest currently online?
The server selftest is down at the moment, with its last appearance 18 days 12 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 24 September 2026.
Wipe schedule
On what schedule does selftest wipe?
Not enough wipe data exists yet to identify the rhythm of selftest. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC.
How to join
What are the steps to join selftest?
Use the console: open Rust, press F1, and type client.connect 88.212.16.66:28116. Or simply click Launch Rust here; it opens the game through Steam and connects you.