RS-12846Community server
nameserver
Offline 88.216.187.10:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on nameserver?
Currently, nameserver is offline; the last sighting was 3 days 22 hours ago. A seven-day average of 1 players was reached, peaking at 1.
What is the ranking of nameserver?
The last seven days of player hours place nameserver at #12,846, in the top 58% of ranked servers.
Tags and filters
Where does nameserver appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find nameserver: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on nameserver?
gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): There are 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags nameserver publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on nameserver?
A procedural map, created by the game, is in use on nameserver.
Which settings and rules apply on nameserver?
No gather rate is given in the name nameserver. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.
About the server
What version is nameserver running?
Rust network protocol 2634 and build 167398 is what nameserver runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can nameserver be found?
There is no region published by nameserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 88.216.187.10:28015.
What is the uptime of nameserver?
Currently offline is nameserver, last seen 3 days 22 hours ago. Across the last 3 full days, it was online for 0 of 72 hours, or 0%. Its first appearance in Top Rust Servers was on 10 October 2026.
Wipe cycle
When does nameserver wipe?
Too few wipes are recorded for nameserver to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days ago.
Connection
What is the process to join nameserver?
To connect manually, open the console with F1 and type client.connect 88.216.187.10:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.