RS-15490Community server
ExitTest
Offline 88.218.224.23:28020 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on ExitTest?
Currently, ExitTest is offline; the last sighting was 25 days 1 hours ago.
How is ExitTest ranked?
On player hours across seven days, ExitTest is #15,490, inside the top 70% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry ExitTest?
These Top Rust Servers lists include ExitTest: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on ExitTest?
The game's server browser reads the tags that ExitTest publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Running game build 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on ExitTest?
ExitTest uses a procedural map, which the game generates.
What settings and rules does ExitTest use?
The name ExitTest does not state a gather rate. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What version is ExitTest running?
ExitTest uses Rust network protocol 2633 and build 163794 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the location of ExitTest?
There is no region published by ExitTest. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 88.218.224.23:28020 is its address.
What is the uptime of ExitTest?
ExitTest is offline now; the last time it was seen was 25 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 20 September 2026.
Wipe details
How often does ExitTest wipe?
The record holds too few wipes to determine ExitTest's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 25 days 1 hours ago.
Connection
How can I connect to ExitTest?
To connect, start Rust, hit F1, and enter client.connect 88.218.224.23:28020. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.