RS-13770Community server
Server
Offline 88.76.61.237:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Server?
Server is offline at this moment; the last signal was 8 days ago.
How is Server ranked?
On player hours across seven days, Server is #13,770, inside the top 61% of all ranked servers.
Server tags and lists
Where does Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Server?
A procedural map, created by the game, is in use on Server.
What settings and rules does Server use?
You will not find a gather rate in the name Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is active.
Server info
What Rust version is Server on?
Server uses Rust network protocol 2634 and build 166652 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Server be found?
No region is published by Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 88.76.61.237:28015.
What is the uptime of Server?
The server Server is down at the moment, with its last appearance 8 days ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 5 October 2026.
Wipe details
How often does Server wipe?
Not enough wipe data exists yet to identify the rhythm of Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 23 hours ago.
Joining the server
What is the process to join Server?
To connect, start Rust, hit F1, and enter client.connect 88.76.61.237:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.