RS-8336Community server
Squid World
Offline 88.97.185.42:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:19 UTC7d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Squid World?
Squid World is offline at this moment; the last signal was 28 hours ago. A seven-day average of 1 players was reached, peaking at 1. The busiest point in the last 48 hours was 11:00 UTC, when it averaged 1 players.
How is Squid World ranked?
The last seven days of player hours place Squid World at #8,336, in the top 37% of ranked servers.
Tags and filters
Where does Squid World appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Squid World among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Squid World?
Published by Squid World for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): There are 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Squid World?
A procedural map, created by the game, is in use on Squid World.
Which settings and rules apply on Squid World?
No gather rate is given in the name Squid World. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What version is Squid World running?
On Windows, Squid World operates Rust network protocol 2634 and build 167584. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Squid World?
No region is published by Squid World. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 88.97.185.42:28015 is its address.
How reliable is Squid World?
Squid World is offline now; the last time it was seen was 28 hours ago. Across the last 7 full days, it was online for 21 of 168 hours, or 12%. The first time Top Rust Servers saw it was on 19 September 2026.
Wipe cycle
What happens on wipe day on Squid World?
Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in.
On what schedule does Squid World wipe?
Not enough wipe data exists yet to identify the rhythm of Squid World. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 7 days 11 hours ago.
Joining the server
What are the steps to join Squid World?
To connect, start Rust, hit F1, and enter client.connect 88.97.185.42:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.