RS-13280Community server
Development Server
Offline 89.125.79.135:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Development Server?
Currently, Development Server is offline; the last sighting was 25 days 9 hours ago.
How is Development Server ranked?
The last seven days of player hours place Development Server at #13,280, in the top – of ranked servers.
Server tags and lists
Where does Development Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Development Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Development Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags Development Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on Development Server?
A procedural map, created by the game, is in use on Development Server.
What settings and rules does Development Server use?
No gather rate is given in the name Development Server. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What Rust version is Development Server on?
Development Server uses Rust network protocol 2633 and build 163794 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of Development Server?
There is no region published by Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 89.125.79.135:28015 is its address.
What is the uptime of Development Server?
Development Server is offline now; the last time it was seen was 25 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 17 September 2026.
Wipe schedule
When does Development Server wipe?
The record holds too few wipes to determine Development Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 27 days 22 hours ago.
Connection
What are the steps to join Development Server?
Use the console: open Rust, press F1, and type client.connect 89.125.79.135:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.