RS-14071Community server
ServerName
Offline 89.151.179.32:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on ServerName?
ServerName is offline at this moment; the last signal was 12 days 16 hours ago.
What is the ranking of ServerName?
Ranked #14,071 on seven-day player hours, ServerName is in the top 60% of all ranked servers.
Server tags and lists
Where does ServerName show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on ServerName?
ServerName uses a procedural map, which the game generates.
What settings and rules does ServerName use?
No gather rate is given in the name ServerName. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC on.
Server details
What version is ServerName running?
Rust network protocol 2633 and build 165217 is what ServerName runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can ServerName be found?
No region is published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 89.151.179.32:28015.
Is ServerName currently online?
Currently offline is ServerName, last seen 12 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 28 September 2026.
Wipe cycle
When does ServerName wipe?
The record holds too few wipes to determine ServerName's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 17 hours ago.
Connection
How can I connect to ServerName?
To connect manually, open the console with F1 and type client.connect 89.151.179.32:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.