RS-8048Community server
Gamed!de
Online 89.163.189.125:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:40 UTC11d ago | 1 | – | running | 0 |
| Fri 2 Oct, 19:09 UTC11d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Gamed!de?
On 8 slots, Gamed!de has 0 players at this moment. Its seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 13:00 UTC, when it averaged 1 players.
Where does Gamed!de sit in the rankings?
On player hours across seven days, Gamed!de is #8,048, inside the top 36% of all ranked servers.
Tags and filters
Where does Gamed!de appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Gamed!de among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Gamed!de?
The game's server browser reads the tags that Gamed!de publishes: gmrust (Game mode): Standard survival, as in Rust; mp8 (Max players): There are 8 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Gamed!de?
The map on Gamed!de is procedural, size 3,500, seed 290809397, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does Gamed!de use?
You will not find a gather rate in the name Gamed!de. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server info
What is the Rust version on Gamed!de?
On Linux, Gamed!de operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.
Is Gamed!de lag-free?
Its average server fps over the last 48 hours was 30, with a low of 21. At its peak, it held 67,232 entities: everything from buildings to deployables and more. Its memory use reached 3,829 MB at most. What players experience as lag comes from low fps and a rising entity count.
Where can Gamed!de be found?
There is no region published by Gamed!de. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 89.163.189.125:28015.
What is the uptime of Gamed!de?
Right now, Gamed!de is up and running. Based on the uptime it reports, the last restart was roughly 10 days 23 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 2 October 2026.
Wipe schedule
What can you expect on wipe day on Gamed!de?
Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in.
When does Gamed!de wipe?
Too few wipes are recorded for Gamed!de to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 1 hours ago.
Connection
What are the steps to join Gamed!de?
To connect, start Rust, hit F1, and enter client.connect 89.163.189.125:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.