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Live Servers11,706 Players85,131 Populated4,149 Fresh wipes · 3h168 Scanevery 5 min

RS-7242Community server

SunlanD13

Online 89.175.186.6:28015 checked 12m ago

Connect
Players now
0/ 60
0% full
7-day average
0
peak 1
Rank
#7,242
top 33%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

025507510017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Mon 5 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 08:44 UTC9d ago 2 – running 0
Thu 24 Sep, 18:55 UTC19d ago 3 halved by day 3 10.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is SunlanD13?

SunlanD13 is showing 0 players on 60 slots right now. A seven-day average of 0 players was reached, peaking at 1. At 15:00 UTC it was busiest in the last 48 hours, averaging 1 players.

How is SunlanD13 ranked?

On player hours across seven days, SunlanD13 is #7,242, inside the top 33% of all ranked servers.

Tags, lists, and filters

Where does SunlanD13 appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find SunlanD13: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on SunlanD13?

Published by SunlanD13 for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp60 (Max players): It has 60 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on SunlanD13?

SunlanD13 runs a procedural map of size 4,500 with seed 985235999, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on SunlanD13?

No gather rate is given in the name SunlanD13. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.

Server details

What Rust version is SunlanD13 on?

SunlanD13 uses Rust network protocol 2634 and build 166652 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

Is SunlanD13 lag-free?

Its average server fps over the last 48 hours was 84, with a low of 63. Its entity count reached 122,002, including buildings, deployables and all other objects. Its memory use reached 4,593 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the location of SunlanD13?

No region is published by SunlanD13. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 89.175.186.6:28015.

How reliable is SunlanD13?

SunlanD13 is online at the moment. Going by its reported uptime, it restarted about 5 days 16 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What can you expect on wipe day on SunlanD13?

Recent wipes saw an average peak of 2 players at their busiest. The peak of the latest wipe came 28 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 3.

On what schedule does SunlanD13 wipe?

Too few wipes are recorded for SunlanD13 to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 9 days 8 hours ago.

Joining the server

What are the steps to join SunlanD13?

To connect manually, open the console with F1 and type client.connect 89.175.186.6:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://m.vk.com/public217785955.

Spectrum

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp60
Max players It has 60 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Running game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.