RS-15585Community server
Test server
Offline 89.222.116.65:11086 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 17:14 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Test server?
Test server is offline at this moment; the last signal was 38 hours ago. A seven-day average of 0 players was reached, peaking at 1. Over the last 48 hours, the peak hour was 17:00 UTC, with an average of 0 players.
What is the ranking of Test server?
The last seven days of player hours place Test server at #15,585, in the top 70% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Test server?
These Top Rust Servers lists include Test server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Test server?
The game's server browser reads the tags that Test server publishes: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): It has 20 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod). Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Test server?
Test server runs a procedural map of size 3,600 with seed 7968, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on Test server?
No gather rate is given in the name Test server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What is the Rust version on Test server?
Rust network protocol 2634 and build 167584 is what Test server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on Test server?
Over the last two days, it ran at an average of 60 server fps, minimum 60. Its entity count reached 135,746, including buildings, deployables and all other objects. At its highest, it consumed 2,050 MB of memory. Players feel lag when fps drops and entities increase.
What is the location of Test server?
A region is not published by Test server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 89.222.116.65:11086.
How reliable is Test server?
Currently offline is Test server, last seen 38 hours ago. Based on the uptime it reports, the last restart was roughly 11 minutes ago. It was up for 0% of the last 1 full day, which is 0 out of 24 hours. Its first appearance in Top Rust Servers was on 12 October 2026.
Wipe schedule
On what schedule does Test server wipe?
The record holds too few wipes to determine Test server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 40 hours ago.
How to join
How can I connect to Test server?
Use the console: open Rust, press F1, and type client.connect 89.222.116.65:11086. Or simply click Launch Rust here; it opens the game through Steam and connects you.