RS-16413Community server
nameserver
Offline 89.31.223.192:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is nameserver?
Currently, nameserver is offline; the last sighting was 12 days 7 hours ago.
Where does nameserver sit in the rankings?
On player hours across seven days, nameserver is #16,413, inside the top 69% of all ranked servers.
Tags and filters
Where does nameserver appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on nameserver?
The game's server browser reads the tags that nameserver publishes: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): There are 15 slots; ts8 (Group limit): 8 per team is the default limit; v2621 (Protocol): Protocol 2621 is required to join; your game must be on the same version; cs142930 (Build): The game build is 142930; ptrak (Networking): Network layer: RakNet, the standard for the game; $rger (Region code): Region code: ger. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on nameserver?
A procedural map, created by the game, is in use on nameserver.
Which settings and rules apply on nameserver?
The name nameserver does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What is the Rust version on nameserver?
nameserver uses Rust network protocol 2621 and build 142930 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can nameserver be found?
A region is not published by nameserver; the region code is ger. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 89.31.223.192:28015 is its address.
Is nameserver currently online?
Currently offline is nameserver, last seen 12 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 1 October 2026.
Wipe cycle
When does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 244 days 17 hours ago.
How to join
What is the process to join nameserver?
To connect, start Rust, hit F1, and enter client.connect 89.31.223.192:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.