RS-13875Community server
Server name on in-game server list
Offline 89.35.25.247:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Server name on in-game server list?
Server name on in-game server list is offline at this moment; the last signal was 12 days 9 hours ago.
What is the ranking of Server name on in-game server list?
On player hours across seven days, Server name on in-game server list is #13,875, inside the top 60% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Server name on in-game server list?
These Top Rust Servers lists count Server name on in-game server list among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Server name on in-game server list?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags Server name on in-game server list publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Server name on in-game server list?
Server name on in-game server list uses a procedural map, which the game generates.
Which settings and rules apply on Server name on in-game server list?
The name Server name on in-game server list does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is Server name on in-game server list on?
Rust network protocol 2634 and build 166494 is what Server name on in-game server list runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Server name on in-game server list be found?
There is no region published by Server name on in-game server list. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 89.35.25.247:28015.
What is the uptime of Server name on in-game server list?
Currently offline is Server name on in-game server list, last seen 12 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 1 October 2026.
Wipe details
How often does Server name on in-game server list wipe?
The record holds too few wipes to determine Server name on in-game server list's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 10 hours ago.
How to join
What is the process to join Server name on in-game server list?
Use the console: open Rust, press F1, and type client.connect 89.35.25.247:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.