RS-11037Community server
Test
Offline 89.58.33.175:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Test?
Currently, Test is offline; the last sighting was 2 days 21 hours ago. A seven-day average of 1 players was reached, peaking at 1.
How is Test ranked?
Ranked #11,037 on seven-day player hours, Test is in the top 50% of all ranked servers.
Server tags and lists
Where does Test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Test?
The game's server browser reads the tags that Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167058 (Build): Running game build 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Test?
Test uses a procedural map, which the game generates.
What does Test run for rules and settings?
You will not find a gather rate in the name Test. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is Test on?
Test uses Rust network protocol 2634 and build 167058 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of Test?
No region is published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 89.58.33.175:28015.
What is the uptime of Test?
The server Test is down at the moment, with its last appearance 2 days 21 hours ago. It spent 0 of the last 48 hours online across 2 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 11 October 2026.
Wipe schedule
On what schedule does Test wipe?
The record holds too few wipes to determine Test's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 12 hours ago.
Connection
What are the steps to join Test?
To connect manually, open the console with F1 and type client.connect 89.58.33.175:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.