RS-15398Community server
typical test5
Offline 9.244.16.170:28025 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is typical test5?
Currently, typical test5 is offline; the last sighting was 24 days 21 hours ago.
How is typical test5 ranked?
The last seven days of player hours place typical test5 at #15,398, in the top – of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry typical test5?
On these Top Rust Servers lists you will find typical test5: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on typical test5?
The game's server browser reads the tags that typical test5 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): It has 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on typical test5?
A procedural map, created by the game, is in use on typical test5.
What does typical test5 run for rules and settings?
No gather rate is given in the name typical test5. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
Server info
What is the Rust version on typical test5?
On Linux, typical test5 operates Rust network protocol 2633 and build 164530. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can typical test5 be found?
There is no region published by typical test5. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 9.244.16.170:28025.
What is the uptime of typical test5?
typical test5 is offline now; the last time it was seen was 24 days 21 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 19 September 2026.
Wipe details
When does typical test5 wipe?
The record holds too few wipes to determine typical test5's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 24 days 21 hours ago.
How to join
How can I connect to typical test5?
Use the console: open Rust, press F1, and type client.connect 9.244.16.170:28025. Or simply click Launch Rust here; it opens the game through Steam and connects you.