RS-15977Community server
LinuxGSM
Offline 9.246.13.94:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is LinuxGSM?
LinuxGSM is offline at this moment; the last signal was 6 days 22 hours ago. Over the past seven days, the average player count was 0.
Where does LinuxGSM sit in the rankings?
On player hours across seven days, LinuxGSM is #15,977, inside the top 71% of all ranked servers.
Tags and filters
Where does LinuxGSM show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include LinuxGSM: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on LinuxGSM?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags LinuxGSM publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on LinuxGSM?
LinuxGSM uses a procedural map, which the game generates.
What settings and rules does LinuxGSM use?
No gather rate is given in the name LinuxGSM. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server info
What is the Rust version on LinuxGSM?
LinuxGSM uses Rust network protocol 2634 and build 166652 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can LinuxGSM be found?
There is no region published by LinuxGSM. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 9.246.13.94:28015.
What is the uptime of LinuxGSM?
The server LinuxGSM is down at the moment, with its last appearance 6 days 22 hours ago. It spent 2 of the last 168 hours online across 7 days, giving 1% uptime. Its first appearance in Top Rust Servers was on 5 October 2026.
Wipe cycle
How often does LinuxGSM wipe?
Too few wipes are recorded for LinuxGSM to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 6 hours ago.
Connection
How can I connect to LinuxGSM?
Use the console: open Rust, press F1, and type client.connect 9.246.13.94:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.