RS-14163Community server
test
Offline 9.246.41.75:20000 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is test?
test is offline at this moment; the last signal was 20 days 8 hours ago.
Where does test sit in the rankings?
The last seven days of player hours place test at #14,163, in the top 65% of ranked servers.
Tags and filters
Where does test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on test?
The game's server browser reads the tags that test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on test?
test uses a procedural map, which the game generates.
Which settings and rules apply on test?
No gather rate is given in the name test. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC off.
Server info
What Rust version is test on?
On Windows, test operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
Where can test be found?
No region is published by test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 9.246.41.75:20000.
Is test currently online?
The server test is down at the moment, with its last appearance 20 days 8 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 23 September 2026.
Wipe schedule
When does test wipe?
Not enough wipe data exists yet to identify the rhythm of test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 32 days 15 hours ago.
Connection
How can I connect to test?
To connect, start Rust, hit F1, and enter client.connect 9.246.41.75:20000. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.