RS-13288Community server
Development Server
Offline 90.120.25.91:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Development Server?
Development Server is offline at this moment; the last signal was 29 days 1 hours ago.
What is the ranking of Development Server?
Ranked #13,288 on seven-day player hours, Development Server is in the top – of all ranked servers.
Tags and filters
Where does Development Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Development Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Development Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags Development Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on Development Server?
Development Server uses a procedural map, which the game generates.
What settings and rules does Development Server use?
The name Development Server does not state a gather rate. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What is the Rust version on Development Server?
Rust network protocol 2633 and build 163794 is what Development Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for Development Server?
A region is not published by Development Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 90.120.25.91:28015 is its address.
How reliable is Development Server?
Development Server is offline now; the last time it was seen was 29 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 15 September 2026.
Wipe details
When does Development Server wipe?
The record holds too few wipes to determine Development Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 29 days 1 hours ago.
Connection
How can I connect to Development Server?
To connect, start Rust, hit F1, and enter client.connect 90.120.25.91:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.