RS-13349Community server
LockWipe52season
Offline 90.188.167.155:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on LockWipe52season?
LockWipe52season is offline at this moment; the last signal was 27 days 10 hours ago.
Where does LockWipe52season sit in the rankings?
Ranked #13,349 on seven-day player hours, LockWipe52season is in the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry LockWipe52season?
These Top Rust Servers lists count LockWipe52season among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LockWipe52season?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags LockWipe52season publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on LockWipe52season?
A procedural map, created by the game, is in use on LockWipe52season.
Which settings and rules apply on LockWipe52season?
You will not find a gather rate in the name LockWipe52season. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on LockWipe52season?
On Windows, LockWipe52season operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of LockWipe52season?
No region is published by LockWipe52season. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 90.188.167.155:28015.
Is LockWipe52season currently online?
LockWipe52season is offline now; the last time it was seen was 27 days 10 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 16 September 2026.
Wipe cycle
How often does LockWipe52season wipe?
Too few wipes are recorded for LockWipe52season to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 27 days 11 hours ago.
Joining the server
What are the steps to join LockWipe52season?
To connect manually, open the console with F1 and type client.connect 90.188.167.155:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.