RS-14451Community server
ServerName
Offline 90.188.96.153:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on ServerName?
Currently, ServerName is offline; the last sighting was 9 days 16 hours ago.
What is the ranking of ServerName?
The last seven days of player hours place ServerName at #14,451, in the top 64% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry ServerName?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on ServerName?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): It has 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on ServerName?
A procedural map, created by the game, is in use on ServerName.
Which settings and rules apply on ServerName?
No gather rate is given in the name ServerName. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on ServerName?
ServerName uses Rust network protocol 2634 and build 166652 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can ServerName be found?
There is no region published by ServerName. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 90.188.96.153:28015 is its address.
Is ServerName currently online?
The server ServerName is down at the moment, with its last appearance 9 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 3 October 2026.
Wipe schedule
On what schedule does ServerName wipe?
Too few wipes are recorded for ServerName to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 9 hours ago.
How to join
What are the steps to join ServerName?
Use the console: open Rust, press F1, and type client.connect 90.188.96.153:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.