RS-···Community server
Name of Server as Shown on the Client Server List
Offline 90.25.28.99:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Name of Server as Shown on the Client Server List?
Currently, Name of Server as Shown on the Client Server List is offline; the last sighting was 30 days 16 hours ago.
Tags, lists, and filters
Where does Name of Server as Shown on the Client Server List show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Name of Server as Shown on the Client Server List: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
The game's server browser reads the tags that Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Name of Server as Shown on the Client Server List?
A procedural map, created by the game, is in use on Name of Server as Shown on the Client Server List.
What does Name of Server as Shown on the Client Server List run for rules and settings?
You will not find a gather rate in the name Name of Server as Shown on the Client Server List. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC on.
Server details
What is the Rust version on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses Rust network protocol 2633 and build 163794 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can Name of Server as Shown on the Client Server List be found?
A region is not published by Name of Server as Shown on the Client Server List. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 90.25.28.99:28015.
How reliable is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline now; the last time it was seen was 30 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
How often does Name of Server as Shown on the Client Server List wipe?
The record holds too few wipes to determine Name of Server as Shown on the Client Server List's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 37 days 18 hours ago.
Connection
What is the process to join Name of Server as Shown on the Client Server List?
To connect manually, open the console with F1 and type client.connect 90.25.28.99:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.